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Name: Catcher
HP: 200
AP: 0
MB: 20
Summary: Lucky
Area of Effect:
Z1: Z1
Y1: Y1
X1: X1
Z2: Z2
Y2: Y2
X2: X2
Z3: Z3
Y3: Y3
X3: X3

Effect: Disables the next chip to be used.
Effect 2: Forces the reward from that opponent to be a chip
Element: None
Accuracy: D
Priority: 5
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